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Strangers from other worlds are drawn into this one by one of the following deities. The main five draw in people based upon particular personalities. While drawn in by each of these deities the people chosen by them are in no way forced to worship them, but it does seem to hold some meaning to have been chosen by one over another. Choose the deity which is best suited for your character. Each is also marked by their deity on the inside of their wrist.
Kindness, light, loyalty, and emotional strength. Auram is the deity that chooses those who are gentle and compassionate. Not to be mistaken with weakness however people chosen by this deity are often strong in their own right. She is most commonly represented as a lion with dove's wings and her realm is the sky and clouds. Auram's familiars are doves, red and bluebirds.
The Mark of Auram
Strong, spirited, charismatic, passionate, and sometimes even aggressive; these are descriptors of the people chosen by Suano a deity of inner-fire and strength. The heroes, the leaders, the warriors of their respective worlds—they are often powerful and outspoken. This deity is represented by fire and oftentimes a dragon. His realm is a endless sea of golden sand, and his familiars are dragon-kind.
The Mark of Suano
Intelligence, order, thirst for knowledge, and helpfulness. Invictus chooses those who often focus on mind over physical power or heart. They are individuals who are often quick and earnest to learn or offer law and order. As a god of the wise, he is often viewed as a sagely old grandfather-like figure. His realm is a tower reaching beyond the heavens filled with a boundless library of books. Owls or cats often do his bidding.
The Mark of Invictus
The mysterious, shadowed, and unsure. Mysterium draws in those who do not always have a clear goal in mind, those who wander and walk uncharted paths. Beings who keep their feelings close to their chest but may also be master manipulators, sometimes they lose themselves to a more chaotic nature and find themselves entangled within her web. Mysterium is thus viewed as a spider-like but beautiful woman on a complicated glistening silver web. Her realm is a dead forest. Spiders, bats, and snakes serve as her familiars.
The Mark of Mysterium
The anti-hero, joker, neutral, wanderer; these people who often do what they wish on a whim and aren't tied down to one particular emotion. Still, Praecantius drags them into this world as his own. They are free and oftentimes difficult to judge for good or bad. Praecantius is happy to give them all the freedom they need. His likeness if often compared to a wolf. His realm is the night sky and his familiars are all hound-like.
The Mark of Praecantius